Gamification as a social art and design issue

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Revision as of 18:53, 19 January 2017 by Iris Schutten (talk | contribs) (Gamification questions systems of behaviour. It focuses on the design and tweaking of rules by applying game design principles to non-game related situations in order to increase the activity, motivation and involvement of users.)
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Gamification questions systems of behaviour. It focuses on the design and tweaking of rules by applying game design principles to non-game related situations in order to increase the activity, motivation and involvement of users.