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[http://www.replayhealth.com RePlay Health] is a game that helps players conceptualize how new health initiatives might affect them and their respective communities on a systemic level.
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Can we change "hearts and minds" about how healthcare works in the US? Tiltfactor, the games for impact lab at Dartmouth College, developed RePlay Health in collaboration with The Dartmouth Center for Healthcare Delivery Science and the Rippel Foundation. It's a 'role-playing sport' where players must balance performing physical activities to score points with trying to monitor and improve their character's health. During the game, your health is taking a turn for the worse. You must decide: do you want to take time off from work (and lose the opportunity to score points) in order to better your health now? Or should you push your luck and hope it doesn’t get worse? Maybe things wouldn’t have gotten as bad if you had quit smoking and taken your medication like you were supposed to, but it’s too late for that! Players quickly learn that the system is flawed, and in between rounds it’s their job to improve it. If you're curious about the real-life impact of [http://www.replayhealth.com RePlay Health], read about it in [http://www.tiltfactor.org/role-playing-game-to-change-ideas-on-public-health Tiltfactor's review]. The game is free to download, print, and play with your own institution or group. Download it [http://www.replayhealth.com/?page_id=79 here].
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