Difference between revisions of "BS SHADOW LIBRARY"

From Beyond Social
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|Caption=Field documentation on Xerox culture in the Philippines
 
|Caption=Field documentation on Xerox culture in the Philippines
|Summary=The Beyond Social Shadow library is a collection of texts and resources compiled by faculty, students, and friends of the Social Practice department at Willem de Kooning Academy. By submitting things to the BS Shadow Library, you agree to share them in an open source manner and increase access to bodies of knowledge, often kept locked behind paywalls or simply languishing on your hard drive. None of these items will ever be sold in exchange for money, though they may be printed or otherwise distributed for free whenever the archive is activated at Beyond Social meatspace events and cyberspace appearances.
+
|Summary=The Beyond Social Shadow library is a collection of texts and resources compiled by faculty, students, and friends of the Social Practice department at Willem de Kooning Academy.  
 +
 
 +
By submitting things to the BS Shadow Library, contributors agree to share them in an open source manner. This increases access to bodies of knowledge, often kept locked behind paywalls, available only to those with the privilege of knowing where and how to look, or simply languishing on hard drives.  
 +
 
 +
None of these resources will ever be sold by Beyond Social in exchange for money, though they may be printed or otherwise distributed for free whenever the archive is activated in Beyond Social's meatspace or cyberspace.
 
|Article==SHADOW LIBRARY V 1.0: GAP YEAR READING LIST=
 
|Article==SHADOW LIBRARY V 1.0: GAP YEAR READING LIST=
 
<br />
 
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Download link active from 4–8 July 2018 (WED–SUN) only.
 
Download link active from 4–8 July 2018 (WED–SUN) only.
  
=SHADOW LIBRARY INDEX=
+
=INDEX=
 
Rather than build a rational encyclopaedic archival system, each iteration of the Shadow Library may offer its own form of organizing and presenting its contents.  
 
Rather than build a rational encyclopaedic archival system, each iteration of the Shadow Library may offer its own form of organizing and presenting its contents.  
  
==VERSION 1.0: GAP YEAR READING LIST==
+
==VERSION 1.0==
  
 
===GRADUATION SHOW WORKS (Class of 2017–18)===
 
===GRADUATION SHOW WORKS (Class of 2017–18)===
  
===NOMINEES FOR RESEARCH PRIZE===
+
CULTURAL DIVERSITY
Rumeysa Onal (Minor in Cultural Diversity) <br />
+
Rumeysa Onal (Research Prize Shortlist) <br />
Sofie van der Eijk (Minor in Gamification)<br />
+
 
Nienke Galjaard (Minor in Sustainability)<br />
+
GAMIFICATION
 +
Sofie van der Eijk (Research Prize Shortlist)<br />
 +
 
 +
SUSTAINABILITY
 +
Nienke Galjaard (Research Prize Shortlist)<br />
 +
 
 +
OPEN DESIGN
 +
 
 +
===GAP YEAR READING LIST===
 +
 
 +
Baldwin, James. "The Creative Process," ''Creative America''.
  
===NOMINEES FOR DREMPELPRIJS===
+
Boston-Mammah, Teana; Adusei-Poku, Nana. "The Brown Bag Lunch." ''Beyond Social''. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/The_%22Brown_Bag_Lunch%22 <br/>
  
===FURTHER READING===
+
Browne, Simone. ''Dark Matters: On the Surveillance of Blackness''.<br />
  
Baldwin, James<br />
+
Buchli, Victor. "Moisei Ginzburg's Narkomfin Communal House in Moscow: Contesting the Social and Material World." ''The Journal of the Society of Architectural Historians'' 57, no. 2, (June 1998): 160-181. http://www.jstor.org/stable/991377. <br />
The Creative Process (from ''Creative America'') <br />
 
  
Boston-Mammah, Teana; Adusei-Poku, Nana <br />
+
Carse, James P. ''Finite and Infinite Games''. <br />
The Brown Bag Lunch<br />
 
  
Browne, Simone<br />
+
Cramer, Florian. ''Crapularity Aesthetics''. <br />
Dark Matters: On the Surveillance of Blackness<br />
 
  
Buchli, Victor <br/>
+
Cramer, Florian. ''Deus Ex Machina: Eschatologies of Automation in Seventeenth-Century Lullism and Present-day Post-Scarcity Utopias''.<br />
Moisei Ginzburg's Narkomfin Communal House in Moscow: Contesting the Social and Material World<br />
 
  
Carse, James P.<br />
+
Crary, Jonathan. ''24/7: Late Capitalism and the Ends of Sleep''. <br />
Finite and Infinite Games<br />
 
  
Cramer, Florian <br/>
+
De Jong, Afaina. "Creating a more inclusive experience of space in general and urban space in specific". ''Beyond Social''. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Creating_a_more_inclusive_experience_of_space_in_general_and_urban_space_in_specific.  <br/>
-Crapularity Aesthetics<br />
 
-Deus Ex Machina: Eschatologies of Automation in Seventeenth-Century Lullism and Present-day Post-Scarcity Utopias<br />
 
  
Crary, Jonathan <br />
+
Dirkx, Lizanne. "Systems Thinking". ''Beyond Social''. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Systems_Thinking. <br />
24/7: Late Capitalism and the Ends of Sleep<br />
 
  
De Jong, Afaina <br/>
+
Džokić, Ana; Neelen, Marc. "Business You Can't Wait For". ''Beyond Social''. http://beyond-social.org/wiki/index.php/Business_you_can%27t_wait_for. <br />
Creating a more inclusive experience of space in general and urban space in specific <br/>
 
  
Dirkx, Lizanne<br />
+
Feher, Bori. "How to Make It Work". ''Beyond Social''. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/How_to_make_it_work. <br />
Systems Thinking<br />
 
  
Džokić, Anna and Neelen, Marc<br />
+
Feher, Bori. "Long-Term Engagement: The Cloud Factory." ''Beyond Social''. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Long-Term_Engagement:_The_Cloudfactory. <br />
Business You Can't Wait For<br />
 
  
Feher, Bori<br />
+
Fuad-Luke, Alastair. "Design for the Good Society (Utrecht Manifest 2005-2015)." <br />
-How to Make It Work<br />
 
-Long-Term Engagement: The Cloud Factory<br />
 
  
Fuad-Luke, Alastair<br />
+
Hammarlund Bergmann, Jessica. "Embed Yourself." ''Beyond Social''. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Embed_Yourself. <br />
Design for the Good Society (Utrecht Manifest 2005-2015) <br />
 
  
Hammarlund Bergmann, Jessica <br />
+
Lindemann, Sabrina, "Before and After." ''Beyond Social''. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Before_and_After.<br />
Embed Yourself<br />
 
  
Lindemann, Sabrina<br />
+
Mansoux, Aymeric. 'Free Cultural Misunderstandings: The Double Misunderstanding with Copyleft,' in ''Sandbox Culture
Before and After <br />
+
A Study of the Application of Free and Open Source Software Licensing Ideas to Art and Cultural Production." PhD diss., Goldsmiths/University of London, 2017. https://www.surf.nl/binaries/content/assets/surf/nl/2017/seminar-verder-bouwen-aan-open-science/aymeric_mansoux-sandbox_culture_phd_thesis-2017.pdf. <br />
  
Mansoux, Aymeric<br />
+
McGuirk, Justin. "Urban Commons have radical potential, it’s not just about community gardens." ''The Guardian'', 15 June 2015. https://www.theguardian.com/cities/2015/jun/15/urban-common-radical-community-gardens.<br />
Free Cultural Misunderstandings: The Double Misunderstanding with Copyleft <br />
 
  
McGuirk, Justin <br/>
+
Monbiot, George. "Finally, a breakthrough alternative to growth economics – the doughnut." ''The Guardian'', 12 Apr 2017. https://www.theguardian.com/commentisfree/2017/apr/12/doughnut-growth-economics-book-economic-model.<br />
Urban Commons have radical potential, it’s not just about community gardens (''The Guardian'', 15 June 2017)<br />
 
  
Monbiot, George<br />
+
Mouffe, Chantal. "Cultural Workers as Organic Intellectuals." In ''The Artist as Public Intellectual'', 150-160. Vienna: Schlebrugge, 2012. In July 2018, for sale on Amazon.com for USD 449 and on Amazon.de for EUR 18. <br/>
Finally, a breakthrough alternative to growth economics – the doughnut (''The Guardian'', 12 Apr 2017)
 
  
Mouffe, Chantal<br />
+
Schutten, Iris. "Artists and Designers Are Redesigning Business." ''Beyond Social.'' Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Artists_and_designers_are_redesigning_business. <br />
Cultural Workers as Organic Intellectuals <br/>
 
  
Schutten, Iris<br/>
+
Schutten, Iris. "Social Design as a Political Act." ''Beyond Social.'' Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Social_Design_as_a_Political_Act. <br />
Artists and Designers Are Redesigning Business <br />
 
Social Design as a Political Act<br />
 
  
Tielbeke, Jaap<br/>
+
Tielbeke, Jaap. "Een groene levensstijl is voor de bevoorrechte klasse." ''De Groene'', 8 Nov 2017. https://www.groene.nl/artikel/duurzaam-leven-is-een-privilege <br/>
Een groene levensstijl is voor de bevoorrechte klasse (''De Groene'', 8 Nov 2017) <br/>
 
  
 
Codex Seraphinianus, created by Luigi Serafini
 
Codex Seraphinianus, created by Luigi Serafini

Revision as of 02:13, 2 July 2018


A Disappearing-Reappearing Archive
The Beyond Social Shadow library is a collection of texts and resources compiled by faculty, students, and friends of the Social Practice department at Willem de Kooning Academy.

By submitting things to the BS Shadow Library, contributors agree to share them in an open source manner. This increases access to bodies of knowledge, often kept locked behind paywalls, available only to those with the privilege of knowing where and how to look, or simply languishing on hard drives.

None of these resources will ever be sold by Beyond Social in exchange for money, though they may be printed or otherwise distributed for free whenever the archive is activated in Beyond Social's meatspace or cyberspace.

SHADOW LIBRARY V 1.0: GAP YEAR READING LIST


4–8 July 2018

The Beyond Social Shadow Library launches as a component of the 2017–18 WdKA Graduation Show. Contributors were asked via email to respond to a prompt: If any of the graduating students in Social Practice should choose to take a gap year after finishing school, what material could they read? These texts, along with information uploaded by students on their graduation show works, are compiled under the title Gap Year Reading List.

The GYRL shall be made public in two ways during the 2017–18 WdKA Graduation Show (4–8 July 2018 WED–SUN).

LIMITED PRINT

Print Kiosk
Located at the stairwell to the basement of the Blaak building, by the red lockers

Warm Up (with Steganography Session by Amy Suo Wu)
4 July 2018 WED
15-19h

Regular Hours
5–8 July 2018 THURS–SUN
11–14h

UNLIMITED DOWNLOAD

Download link active from 4–8 July 2018 (WED–SUN) only.

INDEX

Rather than build a rational encyclopaedic archival system, each iteration of the Shadow Library may offer its own form of organizing and presenting its contents.

VERSION 1.0

GRADUATION SHOW WORKS (Class of 2017–18)

CULTURAL DIVERSITY Rumeysa Onal (Research Prize Shortlist)

GAMIFICATION Sofie van der Eijk (Research Prize Shortlist)

SUSTAINABILITY Nienke Galjaard (Research Prize Shortlist)

OPEN DESIGN

GAP YEAR READING LIST

Baldwin, James. "The Creative Process," Creative America.

Boston-Mammah, Teana; Adusei-Poku, Nana. "The Brown Bag Lunch." Beyond Social. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/The_%22Brown_Bag_Lunch%22

Browne, Simone. Dark Matters: On the Surveillance of Blackness.

Buchli, Victor. "Moisei Ginzburg's Narkomfin Communal House in Moscow: Contesting the Social and Material World." The Journal of the Society of Architectural Historians 57, no. 2, (June 1998): 160-181. http://www.jstor.org/stable/991377.

Carse, James P. Finite and Infinite Games.

Cramer, Florian. Crapularity Aesthetics.

Cramer, Florian. Deus Ex Machina: Eschatologies of Automation in Seventeenth-Century Lullism and Present-day Post-Scarcity Utopias.

Crary, Jonathan. 24/7: Late Capitalism and the Ends of Sleep.

De Jong, Afaina. "Creating a more inclusive experience of space in general and urban space in specific". Beyond Social. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Creating_a_more_inclusive_experience_of_space_in_general_and_urban_space_in_specific.

Dirkx, Lizanne. "Systems Thinking". Beyond Social. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Systems_Thinking.

Džokić, Ana; Neelen, Marc. "Business You Can't Wait For". Beyond Social. http://beyond-social.org/wiki/index.php/Business_you_can%27t_wait_for.

Feher, Bori. "How to Make It Work". Beyond Social. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/How_to_make_it_work.

Feher, Bori. "Long-Term Engagement: The Cloud Factory." Beyond Social. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Long-Term_Engagement:_The_Cloudfactory.

Fuad-Luke, Alastair. "Design for the Good Society (Utrecht Manifest 2005-2015)."

Hammarlund Bergmann, Jessica. "Embed Yourself." Beyond Social. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Embed_Yourself.

Lindemann, Sabrina, "Before and After." Beyond Social. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Before_and_After.

Mansoux, Aymeric. 'Free Cultural Misunderstandings: The Double Misunderstanding with Copyleft,' in Sandbox Culture A Study of the Application of Free and Open Source Software Licensing Ideas to Art and Cultural Production." PhD diss., Goldsmiths/University of London, 2017. https://www.surf.nl/binaries/content/assets/surf/nl/2017/seminar-verder-bouwen-aan-open-science/aymeric_mansoux-sandbox_culture_phd_thesis-2017.pdf.

McGuirk, Justin. "Urban Commons have radical potential, it’s not just about community gardens." The Guardian, 15 June 2015. https://www.theguardian.com/cities/2015/jun/15/urban-common-radical-community-gardens.

Monbiot, George. "Finally, a breakthrough alternative to growth economics – the doughnut." The Guardian, 12 Apr 2017. https://www.theguardian.com/commentisfree/2017/apr/12/doughnut-growth-economics-book-economic-model.

Mouffe, Chantal. "Cultural Workers as Organic Intellectuals." In The Artist as Public Intellectual, 150-160. Vienna: Schlebrugge, 2012. In July 2018, for sale on Amazon.com for USD 449 and on Amazon.de for EUR 18.

Schutten, Iris. "Artists and Designers Are Redesigning Business." Beyond Social. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Artists_and_designers_are_redesigning_business.

Schutten, Iris. "Social Design as a Political Act." Beyond Social. Downloaded July 1, 2018. http://beyond-social.org/wiki/index.php/Social_Design_as_a_Political_Act.

Tielbeke, Jaap. "Een groene levensstijl is voor de bevoorrechte klasse." De Groene, 8 Nov 2017. https://www.groene.nl/artikel/duurzaam-leven-is-een-privilege

Codex Seraphinianus, created by Luigi Serafini The Birth of Chinese Feminism - Race, surveillance and empire (http://isreview.org/issue/96/race-surveillance-and-empire) - The Weavers and Their Information Webs: Steganography in the Textile Arts (https://adanewmedia.org/2018/05/issue13-kuchera/) - dark matters (pdf: plz use introduction chapter) - Design politics (pdf: plz use chapter 5 5. FORGERY: CRITICAL PRACTICES OF MAKING ) - colonial oversight (pdf) - European others (pdf)

James Baldwin, The Creative Process Agnes Martin Writings. It's out of print but I've attached a few pdfs here. Fred Moten The Undercommons, Ch. 2, "The University and the Undercommons" (might be better for older or more advanced students) For lovers of theory Flusser's Towards a Philosophy of Photography...a real precursor to the digital. Flusser argues that content is created by the apparatus itself, the camera...Perhaps have read!

Carse, James. Finite and infinite games. Simon and Schuster, 2011. Flanagan, Mary. Critical play: radical game design. MIT press, 2009. Méda, Dominique. "New perspectives on work as value." Int'l Lab. Rev. 135 (1996): 633. Montola, Markus, Jaakko Stenros, and Annika Waern. Pervasive games: theory and design. CRC Press, 2009. Scharmer, C. Otto, and Katrin Kaufer. Leading from the emerging future: From ego-system to eco-system economies. Berrett-Koehler Publishers, 2013. Sennett, Richard. The corrosion of character: The personal consequences of work in the new capitalism. WW norton & company, 1999.

Transpedagogy:

Education for Socially Engaged Art

(if you prefer to cut one chapter, choose "chapter I Definitions” p.7-11 of the pdf, or p.1-10 from the bookpagenumbers)

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