Difference between revisions of "Playing With Your Food"

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{{Article
 
{{Article
|Subtitle=food, cooking, play, education, inspiration, youth, workshop, illustrated booklet
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|Subtitle=Inspire people to experiment in a fun way with the basics of cooking
 
|Image=Kaft front.jpg
 
|Image=Kaft front.jpg
|Caption=Spelen Met Je Eten / Playing With Your Food, illustration by Sarena van Dijk
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|Caption=Playing With Your Food (illustration by Sarena van Dijk)
|Summary=<small>A project by by Sarena van Dijk</small>
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|Summary=<small>A project by by Sarena van Dijk</small><br><br>
<br>
 
Have you ever been bored with food? Do you see cooking as a chore rather than something you can play around with? You’re not the only one. My project, Playing With Your Food, aims to inspire people to experiment more with cooking. It is targeted towards the youth of today (ages 18 - 28), but everyone could find something interesting to play with. It started out as a workshop, but soon turned into something more visual: an illustrated booklet. The booklet is an item to take home and flip through every once in a while when you’re up for a challenge and could be combined with an introductory workshop.
 
|Article=== Spelen Met Je Eten / Playing With Your Food ==
 
  
The research focuses on finding an effective way to entice the target audience to experiment more while cooking. When you play, you are more conscious and aware of your actions, this will accelerate learning new skills. Being more aware during cooking will also mean you make more conscious decisions about what you eat, how you prepare food, and where you buy it from, and this in turn will widen your world view. I aim to use cooking as a tool to improve self-confidence, creativity, happiness and environmental awareness in a playful and fun way.
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Have you ever been bored with food? Do you see cooking as a chore rather than something you can play around with? You’re not the only one. My project, Playing With Your Food, aims to inspire people to experiment more with cooking. It's targeted towards the youth of today (ages 18 - 28), but everyone could find something of interest to play with. It started out as a workshop, but soon turned into something more visual: an illustrated booklet. You may flip through the booklet every once in a while when you’re up for a challenge.
 +
|Article=== Playing With Your Food ==
 +
 
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I aim to use cooking as a tool to improve self-confidence, creativity, happiness and environmental awareness in a playful and fun way. My research focuses on finding an effective way to entice the target audience to experiment more with ways of cooking. When you play, you become more conscious and aware of your actions and their effect and this in turn will accelerate your learning progress. Being more aware of various ways to cook also means you make more conscious decisions about what you eat, how you prepare food, and where you buy it, and this in turn will widen your world view.
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[[File:20686708 248376895674894 4670585383153565696 n.jpg|'Flour is one of the most versatile ingrediënts ever. Did you know you can make all of this with just basic ingredients?']]
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== Research ==
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The hypothesis was that a workshop might be a good approach. I researched this by discussing my ideas with two professional businesses, Kookstudio 25 and Hotspot Hutspot, and finding a place (Hotspot Hutspot) to host my workshop (their participants belong to my target audience). During this workshop I found it is indeed a very effective approach, but its effect is also temporary in nature. I felt a more permanent solution was needed. I started researching illustration as a way to convey playful assignments, challenges, to the youthful target audience. I researched existing illustrations for this age group and used a questionnaire about their cooking behaviour to get to know more about how I could best approach the issue.
  
 
[[File:Players during the workshop.jpg|Players during the workshop]]
 
[[File:Players during the workshop.jpg|Players during the workshop]]
  
The hypothesis proposes a workshop might be a good method. I researched this by discussing my ideas with two professional businesses, Kookstudio 25 and Hotspot Hutspot, and finding a place (Hotspot Hutspot) to host my workshop for acquaintances who belong to my target audience. During this workshop I found it is indeed a very effective method, but its effect is also incredibly temporary. A more permanent solution was needed. I started researching illustration as a method to convey playful assignments, challenges, to the youthful target audience. I researched existing illustrations for this age group and used a questionnaire about their cooking behavior to get to know more about how I could best approach the issue.
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== Prototype ==
  
I concluded that a workshop is a great method to get the target audience to start experimenting, but a more permanent solution is needed to help bleed the effect into their daily lives. I am currently producing a prototype booklet, which uses illustration as a means to inspire the reader and to show various fun ways to experiment with cooking. I used the results from the questionnaire to make the contents of the booklet applicable to young adults. The illustration research helped me develop the drawings themselves to appeal to young adults by making the characters and situations more recognizable. The fact that I use as little text and as much illustrations as possible helps to make the booklet multi-interpretable and something you can pick up at various times and find something new to try. I hope to sell my booklet at various cooking supply stores and culinary workshop facilities. I might still combine it with the introductory workshop. Pick up a copy and before you know it, you’ll be Playing With Your Food!
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I am currently producing a prototype booklet, which uses illustration as a means to inspire the reader and to show various fun ways to experiment with cooking. The illustration research helped me develop the drawings themselves to appeal to young adults by making the characters and situations more recognisable. The fact that I use as little text and as much illustrations as possible helps to make the booklet multi-interpretable and something you can pick it up at various times and find something new to try. I hope to sell my booklet at various cooking supply stores and culinary workshop facilities. Pick up a copy and before you know it, you’ll be Playing With Your Food!
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[[File:20634811 333629757060130 7052937917575987200 n.jpg|Lekker experimenteren!]]
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You can also book an introductory workshop to go with the booklet.
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''This final exam project was developed within the Gamification department (Social Practice @ WdKA) Tutor: [[User:Bruno_Setola|Bruno Setola]]''
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{{Category selector
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|Category=Gamification
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{{Category selector
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|Category=Food
 
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{{Articles more}}
 
{{Articles more}}
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[[Category:WdKA Graduation Show 2017]]

Latest revision as of 17:51, 30 October 2018


Inspire people to experiment in a fun way with the basics of cooking
A project by by Sarena van Dijk

Have you ever been bored with food? Do you see cooking as a chore rather than something you can play around with? You’re not the only one. My project, Playing With Your Food, aims to inspire people to experiment more with cooking. It's targeted towards the youth of today (ages 18 - 28), but everyone could find something of interest to play with. It started out as a workshop, but soon turned into something more visual: an illustrated booklet. You may flip through the booklet every once in a while when you’re up for a challenge.

Playing With Your Food

I aim to use cooking as a tool to improve self-confidence, creativity, happiness and environmental awareness in a playful and fun way. My research focuses on finding an effective way to entice the target audience to experiment more with ways of cooking. When you play, you become more conscious and aware of your actions and their effect and this in turn will accelerate your learning progress. Being more aware of various ways to cook also means you make more conscious decisions about what you eat, how you prepare food, and where you buy it, and this in turn will widen your world view.

'Flour is one of the most versatile ingrediënts ever. Did you know you can make all of this with just basic ingredients?'

Research

The hypothesis was that a workshop might be a good approach. I researched this by discussing my ideas with two professional businesses, Kookstudio 25 and Hotspot Hutspot, and finding a place (Hotspot Hutspot) to host my workshop (their participants belong to my target audience). During this workshop I found it is indeed a very effective approach, but its effect is also temporary in nature. I felt a more permanent solution was needed. I started researching illustration as a way to convey playful assignments, challenges, to the youthful target audience. I researched existing illustrations for this age group and used a questionnaire about their cooking behaviour to get to know more about how I could best approach the issue.

Players during the workshop

Prototype

I am currently producing a prototype booklet, which uses illustration as a means to inspire the reader and to show various fun ways to experiment with cooking. The illustration research helped me develop the drawings themselves to appeal to young adults by making the characters and situations more recognisable. The fact that I use as little text and as much illustrations as possible helps to make the booklet multi-interpretable and something you can pick it up at various times and find something new to try. I hope to sell my booklet at various cooking supply stores and culinary workshop facilities. Pick up a copy and before you know it, you’ll be Playing With Your Food!

Lekker experimenteren!

You can also book an introductory workshop to go with the booklet.

This final exam project was developed within the Gamification department (Social Practice @ WdKA) Tutor: Bruno Setola

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